Archive for the ‘performance’ Category

Interruption

I know I’ve supposed to have written about Unit testing (part 3), it’s in draft and needs amending, but in the mean time I’ve been thinking about compilers and languages. I’ve been reading the dragon book of late, because I’ve needed to implement a coding style verifier and micro optimiser (something which has been talked [...]

Casting Performance

I was reading a couple of blog posts about performance recently with trying to bring some speed to my personal project, more about that in up and coming posts. One interesting fact that keeps rearing it’s head is that we should never cast[wiki], when coding. I find this statement a little hard to stomach. I’ve [...]